In a recent Polygon article, the site revealed that they recently had the chance to play a game on PlayStation VR, though they were not allowed to take any pictures or ask any questions apart from confirming that it was a final retail model and not a dev kit.
The main headline going around from this story, and the one Polygon ran with as well, is that the PSVR processing unit is around the size of a Wii. The processing unit was announced by Sony a while ago and is a box that sits between the headset and the PS4. They haven’t said how it works but simply that it is what allows PSVR to run at 120 frames per second, and that it allows you to send the feed to a TV as well. This allows a crowd to watch on a TV screen what the wearer is seeing in the visor.
The article also seemed to sing the praises of the device, with the writer saying that it was a more comfortable VR set up than Oculus Rift and the HTC Vive. They also mentioned that the screen in this final retail model is a 5.7 inch OLED screen. Anyone who owned the first PlayStation Vita model should know that the OLED screen on that looked amazing so we can hopefully expect great things from the PSVR’s screen.
That’s all the Polygon article had to say, and we still seem to know very little about PSVR given that it is meant to be releasing in the first half of 2016. However, it is good news that they have apparently locked down what the final consumer version will be.