Home Games Creators Say ‘Five Nights At Freddy’s World’ Was Released Too Early
Creators Say ‘Five Nights At Freddy’s World’ Was Released Too Early

Creators Say ‘Five Nights At Freddy’s World’ Was Released Too Early

0
0

Five Nights At Freddy’s World was originally meant to come out on February 19, however it came out suddenly a few days ago. Shawn Cawthon, creator of the games, has been known to do this before but this time he thinks he made a mistake. His full post is below:

Hi everyone.

This isn’t exactly an announcement that I’m enjoying writing, but it’s one that I feel I owe to the community.

You know, I’ve been accused of rushing my games ever since FNaF 1, but I’ve never felt that I’d released a game too early… until now.

There are a lot of features that this game should have had before release, features that I was told about, but ignored and didn’t implement. Features such as being able to see what abilities do during battle, or being able to see a stats page for your characters. These are features that any good RPG would have.

I got too eager to show the things that were finished, that I neglected to pay attention to the things that weren’t.

I’m going to fix this, and I’ll be updated the game with these features in the coming weeks.

So I say this to a community that I’ve enjoyed and respected for over a year and a half now – I’m sorry. I will continue to add features to the game and make it right.

UPDATE:
Here is a list of the features added to the game since the time of this post, and there will be more to come.

-Overworld map (press and hold TAB)
-Attack command descriptions
-Byte descriptions (when in Byte store)
-Chip descriptions in the Chips menu

What are your thoughts? Let us know in the comments below!

Facebook
Twitter
YouTube
Instagram
SOCIALICON