The fourth and final pack will launch August 27th. Featuring, of course, four new maps and a brand new zombies mode as follows:
- Pod: A failed utopian community from the 70’s has left stacks of dilapidated residential pods nestled into an abandoned cliff side in Taiwan. Its residents long gone, the modernist compound now hosts frenetic combat as players must run atop the pods, as well as navigate their multi-tiered interiors for a strategic edge.
- Frost: Fresh snow meets explosive gunpowder in this snow-capped European city, where the bridge over a frozen canal separates it into two sides, requiring players to employ multi-level traversal strategies to outsmart and ultimately outshoot their enemies.
- Takeoff: Fans of Stadium from the original Black Ops, First Strike DLC will find themselves at home on Takeoff. Marooned in the middle of the Pacific Ocean, this remote launchsite is all about close-quarters combat, combining tight corners with open spaces for intense encounters.
- Dig: An adaptation of the fan-favorite Courtyard from Call of Duty: World at War, where two archeological dig sites in Afghanistan become the perfect playground for combatants eager for hectic, unceasing confrontations. Treyarch, has retained the spirit of Courtyard with two major chokepoints, a wide open layout and raised platforms, but has provided fans with a fresh take on the multitude of paths.
The new zombie map Origins, deploys players to Dieselpunk-stylized World War I-era France where they will encounter the return of the four original heroes from the very first Zombies map, Tank, Nikolai, Takeo, and Rictofen, as well as hordes of zombies that have overrun trenches and fields, as well as the ruins of a mysterious and ancient location.
“Unleashed after the Germans unearthed the mysterious “Element 115,” this next chapter in the Zombies legacy will explore the saga’s origins as players reunite with an unlikely band of soldiers that come together to defeat the greatest evil the world has ever seen, using a period-specific arsenal that includes Wonder Weapons that harness supernatural powers, a diesel-drone and Mark IV tank, as well a new perk machine and power-ups – and that’s just the start.
Players will need all the help they can get to succeed in defeating the undead, as well as evading an unprecedented 1,000-foot tall robot abomination. In this stylized undead adventure, they’ll need every advantage if they have any hope of surviving one of Treyarch’s deepest Zombies experiences to date.”
“Apocalypse is Treyarch’s grand finale to Black Ops 2,” said Treyarch Studio Head, Mark Lamia.
“It is the perfect culmination of our efforts, and fan feedback, with two all-new multiplayer maps for players to experience for the first time, and two fully reimagined fan-favorite multiplayer maps from past games – and Origins, our most epic Zombies experience to date. Apocalypse is a DLC pack that our fans will never forget.”
I must say, that 1000 foot-tall mech does seem to be quite interesting! We’ll have more news on this as it follows.